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GRAPHIC CLASSICS: BRAM STOKER - 2003
by Various, adapted from the works of Bram Stoker
Eureka Productions
144 page Trade Paperback
$9.95 |
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Regular
Fanboy visitors know I've reviewed earlier volumes in Tom Pomplun's fine
GRAPHIC CLASSICS series, which adapts the works of legendary authors into
comics form. While all seven issues have some interest for horror fans,
#5, JACK LONDON, fit better in the crime fiction genre, while #6, AMBROSE
BIERCE, was heavy on satire. It's good to change things up, but if you
were eager for a return to straight horror, it's time to latch your sweaty
palms onto a copy of GRAPHIC CLASSICS #7, which turns the spotlight on
a demigod of the genre: BRAM STOKER.
Knowing this
book was coming, the big question in my mind was how Pomplun would handle
the toughest part of any retrospective of this author's work: that's right,
the word, Dracula. A comprehensive adaptation of the classic vampire novel
that's been in print continuously for over a hundred years would require
an entire volume to itself. And yet, one can hardly present an overview
of Stoker's career while ignoring his most famous creation. Pomplun wisely
compromises with three short Dracula-related pieces.
"Dracula's
Voyage" tells the story of the ill-fated ship that brought the Transylvanian
nobleman to England. "The Vampire Hunter's Guide" reveals Stoker's
original conception of what exactly the Count's powers are (sure,
you knew he controls wolves and bats, but did you realize he also commands
those other terrifying creatures of the night: moths?). The best
of the three is "The Dracula Gallery", a dozen pinups by top
independent artists like Maxon Crumb (Robert's brother)
and Spain Rodriguez, each depicting a scene from the novel, accompanied
by a relevant line of Stoker's prose. So familiar is the story of Dracula
that the gallery presents readers with an overview of the original book
without taking up too much space repeating a tale we've all heard before.
In fact,
while all three Dracula pieces have something to offer, I would have preferred
just one (preferably the Gallery), with more
space devoted to some of Stoker's lesser known works, like LAIR OF THE
WHITE WORM, the inspiration for the surreal and sexy cover painting by
Film Threat and Mad contributor Glenn Barr. My only previous exposure
to WORM was the low-budget horror flick of the same name, both shot and
set in the 1980's, known mostly for its early Hugh Grant role plus a heavy
dose of overacting and cheap titillation. The GRAPHIC CLASSICS adaptation,
illustrated by South African cartoonist Rico Schacherl, is a faithful
one, keeping the story in its original 1800's setting, and the result
is far more eerie and atmospheric. However, it suffers somewhat from being
compressed (the source material is a full-length
novel, after all), and I couldn't help but feel that a few more
pages would have made it flow even better.
But that's
a minor quibble, and any ardent Dracula fan would probably want to impale
me for suggesting less face time for Vlad. The more salient point is that
I (and, I'll wager, many other horror enthusiasts)
didn't realize just how prolific a writer of dark fiction Stoker was.
In addition to making the vampire famous, Stoker also drew on other denizens
of the supernatural for his villains, like the wrathful ghost in THE JUDGE'S
HOUSE. I'd seen this short story adapted before in Warren's classic CREEPY
magazine; but this version, by X-MEN
and SUPERMAN: BIRTHRIGHT inker Gerry Alanguilan, is even more chilling,
and that's high praise indeed considering the Warren version was drawn
by the legendary Reed Crandall. And Stoker didn't stop with ghosts; for
his novel THE JEWEL OF SEVEN STARS, he created a female counterpart to
Dracula: Tera, the mummy of an Egyptian wizard-queen who seems determined
to return to life through a beautiful young woman named Margaret. I confess
I'd never heard of this particular work before, but as soon as I get the
time I intend to read it, because the section adapted in this book was
extremely well done; especially the character of the villainess, who (at
this point) is seen only in flashbacks and in her influence over
Margaret. But that's enough to establish her as a strong, cunning personality,
and the part where Margaret takes exception to the other characters poking
and prodding Queen Tera's perfectly preserved corpse ("Stop!
This is indecent. It's sacrilegious!") is a wonderful character
moment. The art, by one of my favorite GRAPHIC CLASSICS regulars, J. B.
Bonivert, is perfect for the story, and he does his usual masterful job.
While this
isn't my favorite volume in the series (I suspect
the H. P. LOVECRAFT edition will hold that
title for awhile), it's right up there. It did exactly what Tom
Pomplun set out to do: entertained me, and also opened my eyes to some
classic works of fiction I'd do well to seek out and read. If, like me,
your knowledge of Bram Stoker consists of "DRACULA and . . . uh,
some other stuff," you should really pick up GRAPHIC
CLASSICS: BRAM STOKER,
which has more pages than six regular comics at around half the price.
I give it four Rabid Fanboys.
 
Review copyright
2003 by E.C.McMullen Jr.
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